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Legacy of the Horizon – Comprehensive System Summary

A Galaxy Built By One, Ready for Many

Designer: Monty Kuykendall
Development Period: 10 years
Total Written Content: 423,000+ words (projected 500,000–600,000)
Status: In development

I. What is Legacy of the Horizon?

Legacy of the Horizon (LoTH) is a full-scale, simulation-grade, hard science-fiction tabletop roleplaying game designed to reward mastery, immerse players in a living galaxy, and explore identity, consequence, and resilience through gameplay.

Created solo by Monty Kuykendall over a decade, it is one of the most expansive and structurally complete sci-fi TTRPGs ever made. LoTH is not rules-light. Every action drains energy, every choice echoes, and every encounter—political, personal, or military—can leave a scar.

With modular core mechanics, factional dynamics, psychological systems, 50+ locations, 8 fully written playable species, and 22,000+ words of gear, LoTH isn’t just a game world—it’s a galaxy that lives and remembers.

II. Design Philosophy

III. Core Mechanics & Structure

Dice Engine

Action Types

Actions consume stamina. Four tiers: Passive, Half, Whole, Complex.

Attributes

Skill System

IV. Character Creation & Identity Mechanics

Every character is shaped by culture, class, and consequence.

“Your character doesn’t just have a backstory—they have mechanical ancestry.”

V. Playable Species

VI. Combat, Morale & Survival

VII. Galaxy Master Role

The GM is a strategist, not just a referee.

VIII. Gear, Economy & Technology

IX. Starships

X. Factions, Regions, and Systems

XI. Narrative Mechanics

“The galaxy won’t wait. And it won’t forget.”

XII. Final Word

Legacy of the Horizon isn’t just a TTRPG. It’s a modular galaxy of consequence, built for master tacticians, worldbuilders, and narrative architects. It rewards precision. It remembers choices. And it’s only just beginning.